AI Insights · Timothy · July 2023
Top 5 Stickman Games on Android in Finland for Q2 2023
Discover the performance of the top 5 Stickman games on Android in Finland during Q2 2023, including trends in weekly downloads, revenue, and active users.
In the second quarter of 2023, the top 5 Stickman games on Android in Finland showcased an intriguing mix of performance metrics. Let's dive into how each game fared in terms of weekly downloads, revenue, and active users.
Stick War: Legacy
Throughout Q2, Stick War: Legacy experienced a fluctuating revenue trend, peaking at $79 in the week of April 10, while later weeks saw more modest figures, concluding with $42 in the last week of June. Weekly downloads were relatively stable, averaging around 160-180, with a slight dip to 141 in early June. The game maintained a steady user base, with active users ranging from 433 to 560, peaking in early April.
Stickman Warriors
Stickman Warriors saw a modest revenue increase, reaching a high of $6 in late May. Weekly downloads varied, with a peak of 72 in mid-May, while most weeks hovered around 50-60 downloads. The active user count showed some fluctuation, peaking at 163 in late March but dropping to 119 in late April, before stabilizing around 120-130 by the end of June.
Stick Dynasty
Stick Dynasty's revenue remained negligible for most of the quarter, with a notable spike to $18 in mid-June. Download numbers were low, generally under 10 per week, with occasional peaks like 11 in early May. Unfortunately, no active user data was available for this game.
Stick Fight: Endless Battle
Stick Fight: Endless Battle had a varied revenue performance, peaking at $8 in late April and ending with $6 in the last week of June. Weekly downloads were highly erratic, with a significant surge to 646 in late April, followed by a return to more typical figures around 50-140. The active user base mirrored this trend, peaking at 750 in late April and then stabilizing around 100-300 users.
Stick Warfare: Blood Strike
Stick Warfare: Blood Strike had minimal revenue, with occasional peaks of $2. Download numbers were generally low, with a few spikes, such as 37 in late June. Active user data was sparse, but available figures showed a peak of 62 in early April.
These insights are based on data from Sensor Tower. For a deeper dive into app performance metrics, visit Sensor Tower for more comprehensive analytics.